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- Path: ifi.uio.no!usenet
- From: Ola Fosheim Groestad <olag@ifi.uio.no>
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,comp.sys.amiga.misc
- Subject: Re: AB3D II beats Quake....
- Date: Sat, 30 Mar 1996 12:10:37 +0100
- Organization: Nei!
- Message-ID: <315D16AD.22FF@ifi.uio.no>
- References: <4jbcno$7m9@soleil.uvsq.fr> <1673.6662T802T2273@earthlink.net>
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- Patrick Sheffield wrote:
- > Very interesting! This would mean that one could get a bit more life out of a
- > CISC based instruction set by properly aligning all opcodes (effectively
- > padding them all to 32 bits).
-
- Except of course, that is as far as I know, the only thing all RISCs
- has in common, hence you would have a RISC by def. :P
-